引言
Threads are one of several technologies that make it possible to execute multiple code paths concurrently inside a single application. Although newer technologies such as operation objects and Grand Central Dispatch (GCD) provide a more modern and efficient infrastructure for implementing concurrency, OS X and iOS also provide interfaces for creating and managing threads.
多线程是在一个程序里并行地执行多个代码运行路径的技术之一。像operation objects(NSOperation)和GCD等新技术更现代和更高效地实现了程序并行,OS X和iOS同时还提供了创建和管理线程的接口。
This document provides an introduction to the thread packages available in OS X and shows you how to use them. This document also describes the relevant technologies provided to support threading and the synchronization of multithreaded code inside your application.
本文档将介绍什么是多线程,以及如何使用它们,同时也介绍了多线程和同步相关的技术。
At the application level, all threads behave in essentially the same way as on other platforms. After starting a thread, the thread runs in one of three main states: running, ready, or blocked. If a thread is not currently running, it is either blocked and waiting for input or it is ready to run but not scheduled to do so yet. The thread continues moving back and forth among these states until it finally exits and moves to the terminated state.
Terminate Your Threads Cleanly
The best way for a thread to exit is naturally, by letting it reach the end of its main entry point routine. Although there are functions to terminate threads immediately, those functions should be used only as a last resort. Terminating a thread before it has reached its natural end point prevents the thread from cleaning up after itself. If the thread has allocated memory, opened a file, or acquired other types of resources, your code may be unable to reclaim those resources, resulting in memory leaks or other potential problems.
For more information on the proper way to exit a thread, see Terminating a Thread.
NSThread object whose thread is currently running, one way you can send messages to that thread is to use the performSelector:onThread:withObject:waitUntilDone: method of almost any object in your application. Support for performing selectors on threads (other than the main thread) was introduced in OS X v10.5 and is a convenient way to communicate between threads. (This support is also available in iOS.) The messages you send using this technique are executed directly by the other thread as part of its normal run-loop processing. (Of course, this does mean that the target thread has to be running in its run loop; see Run Loops.) You may still need some form of synchronization when you communicate this way, but it is simpler than setting up communications ports between the threads.volatile keyword to a variable forces the compiler to load that variable from memory each time it is used